
The biggest problem with Jump Force’s story mode, though, is how you progress through it. On top of that, the framerate in the biggest and most important cutscenes is terrible, there’s no way to skip them (or any other cutscene), and there’s no English dub. Also, for some strange reason that developer Spike Chunsoft describes as “a design decision,” Ryuk from Death Note doesn’t have any voice at all, despite everyone else in the scene talking and responding to him. It doesn’t help that during cutscenes everybody looks like barely animated action figures with bad lip-syncing and mostly frozen facial expressions. The biggest problem with Jump Force’s story mode is how you progress through it. The bland story is done no favors by the fact that most of the cutscenes are devoid of voice acting, so what few interesting interactions between characters we do get – like one involving Kenshin challenging Zoro to a duel after taking issue with his strict teaching methods – are left completely silent and lifeless. In general, Jump Force’s plot takes itself a little too seriously and misses out on a huge opportunity for some fun interactions between beloved characters that would otherwise never have a chance to meet.

I personally went a different direction and made a bald dude dressed in all yellow, put some red gloves and boots on him, and called him Saitama. It does at least have several options that are obviously nods to other anime characters that didn’t make it onto the roster, including Kurama, Urahara, and Kuwabara, just to name a few. Jump Force’s character creator doesn’t have a ton of options, though, and it doesn’t let you really customize the look of your character beyond a handful of premade faces, hairstyles, eyes, and so on. It’s a beginning to a story that takes about 12 hours to run through, not including a fair amount of side content.īefore that, though, you’re able to build your character as you see fit, giving him or her a fighting style and slapping on a couple of abilities borrowed from other Jump characters. But once you’re recruited into the Jump Force, the story takes a painfully long time to get going again as you’re forced to explore the base, meet with Goku, Luffy, and Naruto and pick which of their teams you’d like to join. You play a random victim of collateral damage during a battle between Goku and Frieza who’s revived and given powers. Jump Force certainly starts on a high note as it drops you right into the middle of a conflict in Times Square between Jump heroes and super-powered, mind-controlled villains.

Its weak story mode does practically nothing with its stacked roster, an all too basic fighting system gets old quickly, and a number of smaller issues add up and round out an altogether disappointing anniversary gift. Unfortunately, Jump Force falters at just about every other point.

And to its credit, this anime/manga mashup fighting game certainly looks the part on the surface, with flashy combat and a roster of 40 characters hailing from 16 different series, portrayed with a unique aesthetic that takes popular characters and places them into the real world.
#SHONEN JUMP FORCE REVIEW SERIES#
With Weekly Shonen Jump hitting its 50 year anniversary last year, Jump Force is meant to be a celebration of the many legendary anime and manga series born from its pages.
